RFC 2811

Network Working Group                                            C. Kalt

Request for Comments: 2811                                    April 2000

Updates: 1459

Category: Informational



                Internet Relay Chat: Channel Management


Status of this Memo


   This memo provides information for the Internet community.  It does

   not specify an Internet standard of any kind.  Distribution of this

   memo is unlimited.


Copyright Notice


   Copyright (C) The Internet Society (2000).  All Rights Reserved.


Abstract


   One of the most notable characteristics of the IRC (Internet Relay

   Chat) protocol is to allow for users to be grouped in forums, called

   channels, providing a mean for multiple users to communicate

   together.


   There was originally a unique type of channels, but with the years,

   new types appeared either as a response to a need, or for

   experimental purposes.


   This document specifies how channels, their characteristics and

   properties are managed by IRC servers.


Table of Contents


   1.  Introduction ...............................................   2

   2.  Channel Characteristics ....................................   3

      2.1  Namespace ..............................................   3

      2.2  Channel Scope ..........................................   3

      2.3  Channel Properties .....................................   4

      2.4  Privileged Channel Members .............................   4

         2.4.1  Channel Operators .................................   5

         2.4.2  Channel Creator ...................................   5

   3.  Channel lifetime ...........................................   5

      3.1  Standard channels ......................................   5

      3.2  Safe Channels ..........................................   6

   4.  Channel Modes ..............................................   7

      4.1  Member Status ..........................................   7

         4.1.1  "Channel Creator" Status ..........................   7




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RFC 2811        Internet Relay Chat: Channel Management       April 2000



         4.1.2  Channel Operator Status ...........................   8

         4.1.3  Voice Privilege ...................................   8

      4.2  Channel Flags ..........................................   8

         4.2.1  Anonymous Flag ....................................   8

         4.2.2  Invite Only Flag ..................................   8

         4.2.3  Moderated Channel Flag ............................   9

         4.2.4  No Messages To Channel From Clients On The Outside    9

         4.2.5  Quiet Channel .....................................   9

         4.2.6  Private and Secret Channels .......................   9

         4.2.7  Server Reop Flag ..................................  10

         4.2.8  Topic .............................................  10

         4.2.9  User Limit ........................................  10

         4.2.10  Channel Key ......................................  10

      4.3  Channel Access Control .................................  10

         4.3.1  Channel Ban and Exception .........................  11

         4.3.2  Channel Invitation ................................  11

   5.  Current Implementations ....................................  11

      5.1  Tracking Recently Used Channels ........................  11

      5.2  Safe Channels ..........................................  12

         5.2.1  Channel Identifier ................................  12

         5.2.2  Channel Delay .....................................  12

         5.2.3  Abuse Window ......................................  13

         5.2.4  Preserving Sanity In The Name Space ...............  13

         5.2.5  Server Reop Mechanism .............................  13

   6.  Current problems ...........................................  14

      6.1  Labels .................................................  14

         6.1.1  Channel Delay .....................................  14

         6.1.2  Safe Channels .....................................  15

      6.2  Mode Propagation Delays ................................  15

      6.3  Collisions And Channel Modes ...........................  15

      6.4  Resource Exhaustion ....................................  16

   7.  Security Considerations ....................................  16

      7.1  Access Control .........................................  16

      7.2  Channel Privacy ........................................  16

      7.3 Anonymity ...............................................  17

   8.  Current support and availability ...........................  17

   9.  Acknowledgements ...........................................  17

   10. References ................................................   18

   11. Author's Address ..........................................   18

   12. Full Copyright Statement ...................................  19


1. Introduction


   This document defines in detail on how channels are managed by the

   IRC servers and will be mostly useful to people working on

   implementing an IRC server.






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   While the concepts defined here are an important part of IRC, they

   remain non essential for implementing clients.  While the trend seems

   to be towards more and more complex and "intelligent" clients which

   are able to take advantage of knowing the internal workings of

   channels to provide the users with a more friendly interface, simple

   clients can be implemented without reading this document.


   Many of the concepts defined here were designed with the IRC

   architecture [IRC-ARCH] in mind and mostly make sense in this

   context.  However, many others could be applied to other

   architectures in order to provide forums for a conferencing system.


   Finally, it is to be noted that IRC users may find some of the

   following sections of interest, in particular sections 2 (Channel

   Characteristics) and 4 (Channel Modes).


2. Channel Characteristics


   A channel is a named group of one or more users which will all

   receive messages addressed to that channel.  A channel is

   characterized by its name, properties and current members.


2.1 Namespace


   Channels names are strings (beginning with a '&', '#', '+' or '!'

   character) of length up to fifty (50) characters.  Channel names are

   case insensitive.


   Apart from the the requirement that the first character being either

   '&', '#', '+' or '!' (hereafter called "channel prefix"). The only

   restriction on a channel name is that it SHALL NOT contain any spaces

   (' '), a control G (^G or ASCII 7), a comma (',' which is used as a

   list item separator by the protocol).  Also, a colon (':') is used as

   a delimiter for the channel mask.  The exact syntax of a channel name

   is defined in "IRC Server Protocol" [IRC-SERVER].


   The use of different prefixes effectively creates four (4) distinct

   namespaces for channel names.  This is important because of the

   protocol limitations regarding namespaces (in general).  See section

   6.1 (Labels) for more details on these limitations.


2.2 Channel Scope


   A channel entity is known by one or more servers on the IRC network.

   A user can only become member of a channel known by the server to

   which the user is directly connected.  The list of servers which know






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   of the existence of a particular channel MUST be a contiguous part of

   the IRC network, in order for the messages addressed to the channel

   to be sent to all the channel members.


   Channels with '&' as prefix are local to the server where they are

   created.


   Other channels are known to one (1) or more servers that are

   connected to the network, depending on the channel mask:


      If there is no channel mask, then the channel is known to all

      the servers.


      If there is a channel mask, then the channel MUST only be known

      to servers which has a local user on the channel, and to its

      neighbours if the mask matches both the local and neighbouring

      server names.  Since other servers have absolutely no knowledge of

      the existence of such a channel, the area formed by the servers

      having a name matching the mask has to be contiguous for the

      channel to be known by all these servers.  Channel masks are best

      used in conjunction with server hostmasking [IRC-SERVER].


2.3 Channel Properties


   Each channel has its own properties, which are defined by channel

   modes.  Channel modes can be manipulated by the channel members.  The

   modes affect the way servers manage the channels.


   Channels with '+' as prefix do not support channel modes.  This means

   that all the modes are unset, with the exception of the 't' channel

   flag which is set.


2.4 Privileged Channel Members


   In order for the channel members to keep some control over a channel,

   and some kind of sanity, some channel members are privileged.  Only

   these members are allowed to perform the following actions on the

   channel:


        INVITE  - Invite a client to an invite-only channel (mode +i)

        KICK    - Eject a client from the channel

        MODE    - Change the channel's mode, as well as

                  members' privileges

        PRIVMSG - Sending messages to the channel (mode +n, +m, +v)

        TOPIC   - Change the channel topic in a mode +t channel







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2.4.1 Channel Operators


   The channel operators (also referred to as a "chop" or "chanop") on a

   given channel are considered to 'own' that channel.  Ownership of a

   channel is shared among channel operators.


   Channel operators are identified by the '@' symbol next to their

   nickname whenever it is associated with a channel (i.e., replies to

   the NAMES, WHO and WHOIS commands).


   Since channels starting with the character '+' as prefix do not

   support channel modes, no member can therefore have the status of

   channel operator.


2.4.2 Channel Creator


   A user who creates a channel with the character '!' as prefix is

   identified as the "channel creator".  Upon creation of the channel,

   this user is also given channel operator status.


   In recognition of this status, the channel creators are endowed with

   the ability to toggle certain modes of the channel which channel

   operators may not manipulate.


   A "channel creator" can be distinguished from a channel operator by

   issuing the proper MODE command.  See the "IRC Client Protocol"

   [IRC-CLIENT] for more information on this topic.


3. Channel lifetime


   In regard to the lifetime of a channel, there are typically two

   groups of channels: standard channels which prefix is either '&', '#'

   or '+', and "safe channels" which prefix is '!'.


3.1 Standard channels


   These channels are created implicitly when the first user joins it,

   and cease to exist when the last user leaves it.  While the channel

   exists, any client can reference the channel using the name of the

   channel.


   The user creating a channel automatically becomes channel operator

   with the notable exception of channels which name is prefixed by the

   character '+', see section 4 (Channel modes).  See section 2.4.1

   (Channel Operators) for more details on this title.







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   In order to avoid the creation of duplicate channels (typically when

   the IRC network becomes disjoint because of a split between two

   servers), channel names SHOULD NOT be allowed to be reused by a user

   if a channel operator (See Section 2.4.1 (Channel Operators)) has

   recently left the channel because of a network split.  If this

   happens, the channel name is temporarily unavailable.  The duration

   while a channel remains unavailable should be tuned on a per IRC

   network basis.  It is important to note that this prevents local

   users from creating a channel using the same name, but does not

   prevent the channel to be recreated by a remote user. The latter

   typically happens when the IRC network rejoins.  Obviously, this

   mechanism only makes sense for channels which name begins with the

   character '#', but MAY be used for channels which name begins with

   the character '+'.  This mechanism is commonly known as "Channel

   Delay".


3.2 Safe Channels


   Unlike other channels, "safe channels" are not implicitly created.  A

   user wishing to create such a channel MUST request the creation by

   sending a special JOIN command to the server in which the channel

   identifier (then unknown) is replaced by the character '!'.  The

   creation process for this type of channel is strictly controlled.

   The user only chooses part of the channel name (known as the channel

   "short name"), the server automatically prepends the user provided

   name with a channel identifier consisting of five (5) characters.

   The channel name resulting from the combination of these two elements

   is unique, making the channel safe from abuses based on network

   splits.


   The user who creates such a channel automatically becomes "channel

   creator".  See section 2.4.2 (Channel Creator) for more details on

   this title.


   A server MUST NOT allow the creation of a new channel if another

   channel with the same short name exists; or if another channel with

   the same short name existed recently AND any of its member(s) left

   because of a network split.  Such channel ceases to exist after last

   user leaves AND no other member recently left the channel because of

   a network split.


   Unlike the mechanism described in section 5.2.2 (Channel Delay), in

   this case, channel names do not become unavailable: these channels

   may continue to exist after the last user left.  Only the user

   creating the channel becomes "channel creator", users joining an

   existing empty channel do not automatically become "channel creator"

   nor "channel operator".





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   To ensure the uniqueness of the channel names, the channel identifier

   created by the server MUST follow specific rules.  For more details

   on this, see section 5.2.1 (Channel Identifier).


4. Channel Modes


   The various modes available for channels are as follows:


        O - give "channel creator" status;

        o - give/take channel operator privilege;

        v - give/take the voice privilege;


        a - toggle the anonymous channel flag;

        i - toggle the invite-only channel flag;

        m - toggle the moderated channel;

        n - toggle the no messages to channel from clients on the

            outside;

        q - toggle the quiet channel flag;

        p - toggle the private channel flag;

        s - toggle the secret channel flag;

        r - toggle the server reop channel flag;

        t - toggle the topic settable by channel operator only flag;


        k - set/remove the channel key (password);

        l - set/remove the user limit to channel;


        b - set/remove ban mask to keep users out;

        e - set/remove an exception mask to override a ban mask;

        I - set/remove an invitation mask to automatically override

            the invite-only flag;


   Unless mentioned otherwise below, all these modes can be manipulated

   by "channel operators" by using the MODE command defined in "IRC

   Client Protocol" [IRC-CLIENT].


4.1 Member Status


   The modes in this category take a channel member nickname as argument

   and affect the privileges given to this user.


4.1.1 "Channel Creator" Status


   The mode 'O' is only used in conjunction with "safe channels" and

   SHALL NOT be manipulated by users.  Servers use it to give the user

   creating the channel the status of "channel creator".







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4.1.2 Channel Operator Status


   The mode 'o' is used to toggle the operator status of a channel

   member.


4.1.3 Voice Privilege


   The mode 'v' is used to give and take voice privilege to/from a

   channel member.  Users with this privilege can talk on moderated

   channels.  (See section 4.2.3 (Moderated Channel Flag).


4.2 Channel Flags


   The modes in this category are used to define properties which

   affects how channels operate.


4.2.1 Anonymous Flag


   The channel flag 'a' defines an anonymous channel.  This means that

   when a message sent to the channel is sent by the server to users,

   and the origin is a user, then it MUST be masked.  To mask the

   message, the origin is changed to "anonymous!anonymous@anonymous."

   (e.g., a user with the nickname "anonymous", the username "anonymous"

   and from a host called "anonymous.").  Because of this, servers MUST

   forbid users from using the nickname "anonymous".  Servers MUST also

   NOT send QUIT messages for users leaving such channels to the other

   channel members but generate a PART message instead.


   On channels with the character '&' as prefix, this flag MAY be

   toggled by channel operators, but on channels with the character '!'

   as prefix, this flag can be set (but SHALL NOT be unset) by the

   "channel creator" only.  This flag MUST NOT be made available on

   other types of channels.


   Replies to the WHOIS, WHO and NAMES commands MUST NOT reveal the

   presence of other users on channels for which the anonymous flag is

   set.


4.2.2 Invite Only Flag


   When the channel flag 'i' is set, new members are only accepted if

   their mask matches Invite-list (See section 4.3.2) or they have been

   invited by a channel operator.  This flag also restricts the usage of

   the INVITE command (See "IRC Client Protocol" [IRC-CLIENT]) to

   channel operators.







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4.2.3 Moderated Channel Flag


   The channel flag 'm' is used to control who may speak on a channel.

   When it is set, only channel operators, and members who have been

   given the voice privilege may send messages to the channel.


      This flag only affects users.


4.2.4 No Messages To Channel From Clients On The Outside


   When the channel flag 'n' is set, only channel members MAY send

   messages to the channel.


      This flag only affects users.


4.2.5 Quiet Channel


   The channel flag 'q' is for use by servers only.  When set, it

   restricts the type of data sent to users about the channel

   operations: other user joins, parts and nick changes are not sent.

   From a user's point of view, the channel contains only one user.


   This is typically used to create special local channels on which the

   server sends notices related to its operations.  This was used as a

   more efficient and flexible way to replace the user mode 's' defined

   in RFC 1459 [IRC].


4.2.6 Private and Secret Channels


   The channel flag 'p' is used to mark a channel "private" and the

   channel flag 's' to mark a channel "secret".  Both properties are

   similar and conceal the existence of the channel from other users.


   This means that there is no way of getting this channel's name from

   the server without being a member.  In other words, these channels

   MUST be omitted from replies to queries like the WHOIS command.


   When a channel is "secret", in addition to the restriction above, the

   server will act as if the channel does not exist for queries like the

   TOPIC, LIST, NAMES commands.  Note that there is one exception to

   this rule: servers will correctly reply to the MODE command.

   Finally, secret channels are not accounted for in the reply to the

   LUSERS command (See "Internet Relay Chat: Client Protocol" [IRC-

   CLIENT]) when the <mask> parameter is specified.








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   The channel flags 'p' and 's' MUST NOT both be set at the same time.

   If a MODE message originating from a server sets the flag 'p' and the

   flag 's' is already set for the channel, the change is silently

   ignored.  This should only happen during a split healing phase

   (mentioned in the "IRC Server Protocol" document [IRC-SERVER]).


4.2.7 Server Reop Flag


   The channel flag 'r' is only available on channels which name begins

   with the character '!' and MAY only be toggled by the "channel

   creator".


   This flag is used to prevent a channel from having no channel

   operator for an extended period of time.  When this flag is set, any

   channel that has lost all its channel operators for longer than the

   "reop delay" period triggers a mechanism in servers to reop some or

   all of the channel inhabitants.  This mechanism is described more in

   detail in section 5.2.4 (Channel Reop Mechanism).


4.2.8 Topic


   The channel flag 't' is used to restrict the usage of the TOPIC

   command to channel operators.


4.2.9 User Limit


   A user limit may be set on channels by using the channel flag 'l'.

   When the limit is reached, servers MUST forbid their local users to

   join the channel.


   The value of the limit MUST only be made available to the channel

   members in the reply sent by the server to a MODE query.


4.2.10 Channel Key


   When a channel key is set (by using the mode 'k'), servers MUST

   reject their local users request to join the channel unless this key

   is given.


   The channel key MUST only be made visible to the channel members in

   the reply sent by the server to a MODE query.


4.3 Channel Access Control


   The last category of modes is used to control access to the channel,

   they take a mask as argument.






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   In order to reduce the size of the global database for control access

   modes set for channels, servers MAY put a maximum limit on the number

   of such modes set for a particular channel.  If such restriction is

   imposed, it MUST only affect user requests.  The limit SHOULD be

   homogeneous on a per IRC network basis.


4.3.1 Channel Ban and Exception


   When a user requests to join a channel, his local server checks if

   the user's address matches any of the ban masks set for the channel.

   If a match is found, the user request is denied unless the address

   also matches an exception mask set for the channel.


   Servers MUST NOT allow a channel member who is banned from the

   channel to speak on the channel, unless this member is a channel

   operator or has voice privilege. (See Section 4.1.3 (Voice

   Privilege)).


   A user who is banned from a channel and who carries an invitation

   sent by a channel operator is allowed to join the channel.


4.3.2 Channel Invitation


   For channels which have the invite-only flag set (See Section 4.2.2

   (Invite Only Flag)), users whose address matches an invitation mask

   set for the channel are allowed to join the channel without any

   invitation.


5. Current Implementations


   The only current implementation of these rules as part of the IRC

   protocol is the IRC server, version 2.10.


   The rest of this section deals with issues that are mostly of

   importance to those who wish to implement a server but some parts may

   also be of interest for client writers.


5.1 Tracking Recently Used Channels


   This mechanism is commonly known as "Channel Delay" and generally

   only applies to channels which names is prefixed with the character

   '#' (See Section 3.1 "Standard channels").


   When a network split occurs, servers SHOULD keep track of which

   channels lost a "channel operator" as the result of the break.  These

   channels are then in a special state which lasts for a certain period

   of time.  In this particular state, the channels cannot cease to





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   exist.  If all the channel members leave the channel, the channel

   becomes unavailable: the server local clients cannot join the channel

   as long as it is empty.


   Once a channel is unavailable, it will become available again either

   because a remote user has joined the channel (most likely because the

   network is healing), or because the delay period has expired (in

   which case the channel ceases to exist and may be re-created).


   The duration for which a channel death is delayed SHOULD be set

   considering many factors among which are the size (user wise) of the

   IRC network, and the usual duration of network splits.  It SHOULD be

   uniform on all servers for a given IRC network.


5.2 Safe Channels


   This document introduces the notion of "safe channels".  These

   channels have a name prefixed with the character '!' and great effort

   is made to avoid collisions in this name space.  Collisions are not

   impossible, however they are very unlikely.


5.2.1 Channel Identifier


   The channel identifier is a function of the time.  The current time

   (as defined under UNIX by the number of seconds elapsed since

   00:00:00 GMT, January 1, 1970) is converted in a string of five (5)

   characters using the following base:

   "ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890" (each character has a decimal

   value starting from 0 for 'A' to 35 for '0').


   The channel identifier therefore has a periodicity of 36^5 seconds

   (about 700 days).


5.2.2 Channel Delay


   These channels MUST be subject to the "channel delay" mechanism

   described in section 5.1 (Channel Delay).  However, the mechanism is

   slightly adapted to fit better.


   Servers MUST keep track of all such channels which lose members as

   the result of a network split, no matter whether the user is a

   "channel operator" or not.


   However, these channels do NOT ever become unavailable, it is always

   possible to join them even when they are empty.







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5.2.3 Abuse Window


   Because the periodicity is so long, attacks on a particular channel

   (name) may only occur once in a very long while.  However, with luck

   and patience, it is still possible for a user to cause a channel

   collision.  In order to avoid this, servers MUST "look in the future"

   and keep a list of channel names which identifier is about to be used

   (in the coming few days for example). Such list should remain small,

   not be a burden for servers to maintain and be used to avoid channel

   collisions by preventing the re-creation of such channel for a longer

   period of time than channel delay does.


   Eventually a server MAY choose to extend this procedure to forbid

   creation of channels with the same shortname only (then ignoring the

   channel identifier).


5.2.4 Preserving Sanity In The Name Space


   The combination of the mechanisms described in sections 5.2.2 and

   5.2.3 makes it quite difficult for a user to create a channel

   collision. However, another type of abuse consists of creating many

   channels having the same shortname, but different identifiers.  To

   prevent this from happening, servers MUST forbid the creation of a

   new channel which has the same shortname of a channel currently

   existing.


5.2.5 Server Reop Mechanism


   When a channel has been opless for longer than the "reop delay"

   period and has the channel flag 'r' set (See Section 4.2.7 (Server

   Reop Flag)), IRC servers are responsible for giving the channel

   operator status randomly to some of the members.


   The exact logic used for this mechanism by the current implementation

   is described below.  Servers MAY use a different logic, but that it

   is strongly RECOMMENDED that all servers use the same logic on a

   particular IRC network to maintain coherence as well as fairness.

   For the same reason, the "reop delay" SHOULD be uniform on all

   servers for a given IRC network.  As for the "channel delay", the

   value of the "reop delay" SHOULD be set considering many factors

   among which are the size (user wise) of the IRC network, and the

   usual duration of network splits.


   a) the reop mechanism is triggered after a random time following the

      expiration of the "reop delay".  This should limit the eventuality

      of the mechanism being triggered at the same time (for the same

      channel) on two separate servers.





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   b) If the channel is small (five (5) users or less), and the "channel

      delay" for this channel has expired,

        Then reop all channel members if at least one member is local to

        the server.


   c) If the channel is small (five (5) users or less), and the "channel

      delay" for this channel has expired, and the "reop delay" has

      expired for longer than its value,

        Then reop all channel members.


   d) For other cases, reop at most one member on the channel, based on

      some method build into the server. If you don't reop a member, the

      method should be such that another server will probably op

      someone. The method SHOULD be the same over the whole network. A

      good heuristic could be just random reop.

      (The current implementation actually tries to choose a member

      local to the server who has not been idle for too long, eventually

      postponing action, therefore letting other servers have a chance

      to find a "not too idle" member.  This is over complicated due to

      the fact that servers only know the "idle" time of their local

      users)


6. Current problems


   There are a number of recognized problems with the way IRC channels

   are managed.  Some of these can be directly attributed to the rules

   defined in this document, while others are the result of the

   underlying "IRC Server Protocol" [IRC-SERVER].  Although derived from

   RFC 1459 [IRC], this document introduces several novelties in an

   attempt to solve some of the known problems.


6.1 Labels


   This document defines one of the many labels used by the IRC

   protocol.  Although there are several distinct namespaces (based on

   the channel name prefix), duplicates inside each of these are not

   allowed.  Currently, it is possible for users on different servers to

   pick the label which may result in collisions (with the exception of

   channels known to only one server where they can be averted).


6.1.1 Channel Delay


   The channel delay mechanism described in section 5.1 (Tracking

   Recently Used Channels) and used for channels prefixed with the

   character '#' is a simple attempt at preventing collisions from

   happening.  Experience has shown that, under normal circumstances, it






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   is very efficient; however, it obviously has severe limitations

   keeping it from being an adequate solution to the problem discussed

   here.


6.1.2 Safe Channels


   "Safe channels" described in section 3.2 (Safe Channels) are a better

   way to prevent collisions from happening as it prevents users from

   having total control over the label they choose.  The obvious

   drawback for such labels is that they are not user friendly.

   However, it is fairly trivial for a client program to improve on

   this.


6.2 Mode Propagation Delays


   Because of network delays induced by the network, and because each

   server on the path is REQUIRED to check the validity of mode changes

   (e.g., user exists and has the right privileges), it is not unusual

   for a MODE message to only affect part of the network, often creating

   a discrepancy between servers on the current state of a channel.


   While this may seem easy to fix (by having only the original server

   check the validity of mode changes), it was decided not to do so for

   various reasons.  One concern is that servers cannot trust each

   other, and that a misbehaving servers can easily be detected.  This

   way of doing so also stops wave effects on channels which are out of

   synch when mode changes are issued from different directions.


6.3 Collisions And Channel Modes


   The "Internet Relay Chat: Server Protocol" document [IRC-SERVER]

   describes how channel data is exchanged when two servers connect to

   each other.  Channel collisions (either legitimate or not) are

   treated as inclusive events, meaning that the resulting channel has

   for members all the users who are members of the channel on either

   server prior to the connection.


   Similarly, each server sends the channel modes to the other one.

   Therefore, each server also receives these channel modes.  There are

   three types of modes for a given channel: flags, masks, and data.

   The first two types are easy to deal with as they are either set or

   unset.  If such a mode is set on one server, it MUST be set on the

   other server as a result of the connection.









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   As topics are not sent as part of this exchange, they are not a

   problem.  However, channel modes 'l' and 'k' are exchanged, and if

   they are set on both servers prior to the connection, there is no

   mechanism to decide which of the two values takes precedence.  It is

   left up to the users to fix the resulting discrepancy.


6.4 Resource Exhaustion


   The mode based on masks defined in section 4.3 make the IRC servers

   (and network) vulnerable to a simple abuse of the system: a single

   channel operator can set as many different masks as possible on a

   particular channel.  This can easily cause the server to waste

   memory, as well as network bandwidth (since the info is propagated to

   other servers).  For this reason it is RECOMMENDED that a limit be

   put on the number of such masks per channels as mentioned in section

   4.3.


   Moreover, more complex mechanisms MAY be used to avoid having

   redundant masks set for the same channel.


7. Security Considerations


7.1 Access Control


   One of the main ways to control access to a channel is to use masks

   which are based on the username and hostname of the user connections.

   This mechanism can only be efficient and safe if the IRC servers have

   an accurate way of authenticating user connections, and if users

   cannot easily get around it.  While it is in theory possible to

   implement such a strict authentication mechanism, most IRC networks

   (especially public networks) do not have anything like this in place

   and provide little guaranty about the accuracy of the username and

   hostname for a particular client connection.


   Another way to control access is to use a channel key, but since this

   key is sent in plaintext, it is vulnerable to traditional man in the

   middle attacks.


7.2 Channel Privacy


   Because channel collisions are treated as inclusive events (See

   Section 6.3), it is possible for users to join a channel overriding

   its access control settings.  This method has long been used by

   individuals to "take over" channels by "illegitimately" gaining

   channel operator status on the channel.  The same method can be used

   to find out the exact list of members of a channel, as well as to

   eventually receive some of the messages sent to the channel.





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7.3 Anonymity


   The anonymous channel flag (See Section 4.2.1) can be used to render

   all users on such channel "anonymous" by presenting all messages to

   the channel as originating from a pseudo user which nickname is

   "anonymous".  This is done at the client-server level, and no

   anonymity is provided at the server-server level.


   It should be obvious to readers, that the level of anonymity offered

   is quite poor and insecure, and that clients SHOULD display strong

   warnings for users joining such channels.


8. Current support and availability


     Mailing lists for IRC related discussion:

       General discussion: ircd-users@irc.org

       Protocol development: ircd-dev@irc.org


     Software implementations:

       ftp://ftp.irc.org/irc/server

       ftp://ftp.funet.fi/pub/unix/irc

       ftp://coombs.anu.edu.au/pub/irc


     Newsgroup: alt.irc


9. Acknowledgements


   Parts of this document were copied from the RFC 1459 [IRC] which

   first formally documented the IRC Protocol.  It has also benefited

   from many rounds of review and comments.  In particular, the

   following people have made significant contributions to this

   document:


   Matthew Green, Michael Neumayer, Volker Paulsen, Kurt Roeckx, Vesa

   Ruokonen, Magnus Tjernstrom, Stefan Zehl.

















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10. References


   [KEYWORDS]   Bradner, S., "Key words for use in RFCs to Indicate

                Requirement Levels", BCP 14, RFC 2119, March 1997.


   [IRC]        Oikarinen, J. and D. Reed, "Internet Relay Chat

                Protocol", RFC 1459, May 1993.


   [IRC-ARCH]   Kalt, C., "Internet Relay Chat: Architecture", RFC 2810,

                April 2000.


   [IRC-CLIENT] Kalt, C., "Internet Relay Chat: Client Protocol", RFC

                2812, April 2000.


   [IRC-SERVER] Kalt, C., "Internet Relay Chat: Server Protocol", RFC

                2813, April 2000.


11. Author's Address


   Christophe Kalt

   99 Teaneck Rd, Apt #117

   Ridgefield Park, NJ 07660

   USA


   EMail: kalt@stealth.net



























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12.  Full Copyright Statement


   Copyright (C) The Internet Society (2000).  All Rights Reserved.


   This document and translations of it may be copied and furnished to

   others, and derivative works that comment on or otherwise explain it

   or assist in its implementation may be prepared, copied, published

   and distributed, in whole or in part, without restriction of any

   kind, provided that the above copyright notice and this paragraph are

   included on all such copies and derivative works.  However, this

   document itself may not be modified in any way, such as by removing

   the copyright notice or references to the Internet Society or other

   Internet organizations, except as needed for the purpose of

   developing Internet standards in which case the procedures for

   copyrights defined in the Internet Standards process must be

   followed, or as required to translate it into languages other than

   English.


   The limited permissions granted above are perpetual and will not be

   revoked by the Internet Society or its successors or assigns.


   This document and the information contained herein is provided on an

   "AS IS" basis and THE INTERNET SOCIETY AND THE INTERNET ENGINEERING

   TASK FORCE DISCLAIMS ALL WARRANTIES, EXPRESS OR IMPLIED, INCLUDING

   BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE INFORMATION

   HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED WARRANTIES OF

   MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.


Acknowledgement


   Funding for the RFC Editor function is currently provided by the

   Internet Society.




















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